RUNNING AFTERDARK 3.2 SCREENSAVER UNDER MICROSOFT
WINDOWS XP
INTRODUCTION
If
you are reading this page, you
quite likely remember the AfterDark series of screensavers put out by
Berkeley Systems when Windows 3.1 (and screensavers themselves) were
"new". Most well known modules were the Aquarium, Marbles,
Bad Dog, Flying Toasters, etc.
Below
is a screenshot of the After Dark menu screen running under Windows XP:

If
you liked the nostalgia, and miss
having these programs running, this
page is for you
.
BTW, this page deals
primarily with the 3.2 (and
previous modules) version of AfterDark. AfterDark
released a 4.0 Deluxe and a 10th Anniversary Version based on the 4.x
engine. Information on using AfterDark
4.x on WinXp is available from http://www.geocities.com/thypentacle/afterdark4.html
or http://www.uneasysilence.com/archive/2005/11/4694/.
Also see the FAQ's below.
Also,
while this page is created
to address the ways to get
AfterDark working under WindowsXP, the files should also work as well
(maybe better) under Win98. Note also, that while I have
access
to Win98SE and WinXP SP2, I would expect Win95, Win98, Win98SE, WinME
(and maybe Win3.1 ???) to behave similarly and WinNT, Win2K, WinXP, and
WinServer2K3 to behave similarly.
BACKGROUND
Around
November of 2005, I was
re-visiting some of my first computer games using DOSBOX and remembered
AfterDark and decided to try to get it running under WindowsXP.
I
had limited success, but then ThyPentacle
announced that he had a new site up with a way to get it running under
WinXP. He and I compared notes, I lucked onto a few things,
and
he got the program running fairly well.
For
background, here are the significant problems that we avoided:
- AfterDark's installation programs
were always problematic.
Often newer files would be over-written by old files, and you
would have to re-install the last version of the program to get it to
work.
- Newer modules (Looney Tunes, Totally
Twisted) would not install
on Windows XP series OS's. The solution was to install the
files under Win98, and then copy the extracted and installed files
over to XP.
- Older modules (More After Dark, Star
Trek TOS) have a bug where
they would only install once or twice from the same drive and then
would fail. The solution for this (if you have the original
modules) was to burn the original files to a CD or copy to a different
floppy or a different directory on a USB drive and install from there;
however, the files on this site bypass the installer program altogether.
- Earlier versions
AfterDark were always running as an open
application in the taskbar. This was not a problem in the
Windows
3.1 days when you did not have a taskbar, but is annoying on modern
OS's. ThyPentacle
found a very recent
version of AfterDark (above) that enables the "Hide when Minimized"
option. With this option, AfterDark works like a conventional
screensaver - well, almost!
- This has a secondary effect in that
many modules
also run better. For example, I know that Marbles! from
AfterDark
2.0 looks better when run under AfterDark 3.0 in WinXP than it does in
the original 2.0 engine, so using the latest version of the 3.x engine
gives improved results.
KNOWN
MAJOR
BUGS
- AfterDark is really more of an entertainment package than a
true
screensaver. Let me explain - a modern .scr application
doesn't
do anything until the OS is idle, at which time the OS calls it and it
activated. AfterDark is always running (in the background at
least), making it somewhat of a resource hog. This is not
much of
an issue with faster modern processors, but it is something to
consider. Also, I the EcoLogic feature doesn't work, but even
if it
did, third party applications like AutoShutdown
or other background
applications will
think the computer is doing some serious processing when AfterDark is
active, so your computer will run the screensaver continuously without
shutting down. In addition, many of the modules (Marbles, for
instance) are fairly static, so you aren't really preventing screen
burn-in, although modern monitors are much less susceptible to this
anyway, so it really doesn't matter.
- Many of the modules run too fast on modern hardware.
AfterDark was developed when 80486 machines running at 66 MHz
were fast (and expensive!). Some of the modules took all of
the
available processing power at the time to run at a reasonable speed.
For that reason, no type of speed throttle was built into the
program. The result is that modules that were originally slow
(Marbles!) tend to run about 30% faster than desired, and many modules
(Magic, Stained Glass) run too fast to be usable (on a XP 2800+
Barton, but I think WinXP's speed throttling takes effect at some
point). This is a subjective issue, but in the descriptions
below, I will denote modules that run much faster than desired in green, and
modules that are basically too fast to be useful in yellow.
(Also, speed descriptions are based on running the modules at
the lowest selectable speed.)
- Many other modules run only in 256-color mode.
These modules will work (provided you use a utility like MultiRes
to enable 8-bit color in WinXP or set the compatibility tab to
256-color mode on AD30.exe), except that nobody wants to run their
desktop in this mode, and you can't enable 256-color mode only when
these modules are active, so these modules are basically unusable.
I have denoted modules that only work in 256-color mode in red in the
descriptions below.
INSTALLATION
Perform
the following steps to install the software:
- Clean
Installation - As with any new software
program, it is a good idea to create a system restore point prior to
installation. If
you don't have AfterDark currently installed, you can just follow the
instructions in the readme.txt file included with the main
afterdarkxp.zip file provided by ThyPentacle and available in the files
section below. After this, you would just add any of the
modules
desired over the existing installation.
- Installing
Over a Current Installation - As
above, I recommend you backup your current AfterDark directory and
create a system restore point prior to installation. If you
have
AfterDark already installed on your system, you should be able to just
run the update.exe file from the afterdarkxp.zip file provided by
ThyPentacle and available in the files section below. (You
may
need to reinstall the AD 3.0 module after you run this,
though.
- Adding
Modules From This Site - Instructions
are provided below. Most files are straightforward.
The two
exceptions are The Disney Collection and the AfterDark 3.0 files.
I recommend installing Disney first (if desired) as it is
fairly
tricky, and installing AD 3.0 last, as running ThyPentacle's update.exe
removes these files.
- Installing
Original Modules - Except
as noted for The Disney Collection, I highly recommend installing the
XP modules instead of the original modules. I believe I have
most
of them available except for the The Simpsons module. If
anyone
has one that I am missing and wants to share it with me, I will gladly
try to make an XP
version of it and host both on this site. As far as any
original
module, it may work fine, but see the FAQ's for common problems.
- Uninstalling
Components - As
far as I can tell, AfterDark 3.2 and prior has no Uninstallation
option, and I believe it does make changes to the registry and also
adds files outside of the C:\afterdrk directory, but I don't know what
these are. If you created a restore point and haven't
installed
any additional programs since installing AfterDark, you can roll your
system back that way and delete your C:\afterdrk directory.
Otherwise, you can delete all shortcuts (particularly the
Startup
folder ones) and delete your C:Afterdrk directory and your system will
run fine. It might be a good idea to run a registry cleaner
as
well.
FILES
Main
Program
This is the main AfterDark program file. It was
provided by
ThyPentacle and based on the latest version of the 3.2 AfterDark engine
file:
- AfterDark 3.2 XP
File: afterdarkxp.zip
(1,673 Kb)
Approximate Date: File Created 1 Jan 06,
included files created 11 Jul 94.
Modules Included: Starry Night
Multi-Modules Included: None
Installation Instructions: See
included Readme.txt file
Original Module: Not Applicable.
Additional
Modules
Modules below are listed chronologically by file date.
Included modules are color coded as follows: Runs
fine (or
slightly fast), Runs
faster than desired, but still enjoyable, ridiculously fast and
unusable, requires 256-color mode, Locks up system - Avoid.
- AfterDark 2.0 The
Ultimate Screen Saver Collection
File:
AfterDark_20_XP.zip
(648 Kb)
Approximate Date: 2 Mar 92
Modules Included: Aquatic Realm, Can of Worms,
Clocks,
Down the Drain, Fade Away, Flying Toasters,
GeoBounce,
Globe,
GraphStat, Gravity,
Hall of Mirrors, Hard Rain, Lasers,
Magic,
Marbles, Mondrian,
Mountains, Nocturnes, Penrose,
Punch Out, Rainstorm,
Shapes,
Sounder, Spiral
Gyra, Stained
Glass, String Theory, Swan Lake, Vertigo, Wrap Around, Zot!
Multi-Modules Included: Creepy Night,
Kaleidoscope,
Planetside,
Psychomotor,
Times Up
Installation
Instructions: First install AfterDark 3.2 XP, then
extract the Modules.zip file to your C:\afterdrk folder.
Original Module: AfterDark20.zip
(1,061 Kb) Provided by GraveDigger.
- More After Dark
File:
AfterDark_More_After_Dark_XP.zip (966
Kb)
Approximate Date: 26 Jun 93
Modules Included: Bogglins,
Boris, Bulge,
Confetti Factory, Dominoes, Einstein, Flocks, Fractal Forest, Hallucinations
(occasionally locks up, re-installation of More After Dark should fix -
should either work or fail, not intermittent), Lunatic Fringe
(won't run on WinXP, even in 256-color mode), Mandelbrot, Meadow,
Modern Art, Mosaic, Mowin'
Man, Om Appliances, Origami, Pearls, Rain, Say What?,
Snake, Spin Brush, Strange Attract, Spin Brush, Tunnel
Multi-Modules Included: None
Installation
Instructions: First install AfterDark 3.2 XP, then
extract the Modules.zip file to your C:\afterdrk folder.
Original Module: madw.zip
(1,330 Kb) Provided by GraveDigger.
- Star Trek The Screen Saver
File:
AfterDark_Star_Trek_XP.zip
(1,897 Kb)
Approximate Date: 9 Jul 93
Modules Included: Brain Cells,
Communications, Final Exam, Final
Frontier, Horta, Ion Storm, Planetary Atlas
(See Support Files Below), Scotty's Files, Ship Panels, Sickbay,
Sounder, Space, Spock, The Mission, Tholian Web, Tribbles
Multi-Modules Included: None
Installation
Instructions: First install AfterDark 3.2 XP, then
extract the Modules.zip file to your C:\afterdrk folder.
Original Module: Available at http://www.the-underdogs.org/game.php?id=1057
(And
elsewhere, I will post here if this link stops working.)
- The
Disney Collection Screen Saver
Files: AfterDark_Disney_XP.zip
(2,536 Kb) Win98_Disney_Files.zip
(156 Kb) Original
Module: addisney.zip (3,389
Kb) Provided by GraveDigger
Approximate Date: 6 Oct 93
Modules Included: 101 Dalmations, Beauty, Captain
Hook, Cheshire Cat, Digital Ink, Disney Clocks, Donald Paints, Falling
Flower, Haunted, Jungle
Book, Little Mermaid, Magic Kingdom,
Pinocchio, Scrooge, The Sorcerer
Multi-Modules Included: None
Installation Instructions:
Installation of The Disney Collection is trickier than the
other
modules. I recommend installing it first. For this
module
only, I recommend installing the original module first. (It
should install fine, either use the provided serial number or the one
from AfterDarkXP.). This either makes registry changes or
installs required files outside of the C:\afterdrk directory, or both,
but I don't know what they are. I recommend NOT letting
it modify your system files, but going ahead and re-booting when
prompted. At this point the modules should work, but they
will
all be in your main AfterDark directory. If you want them
installed properly, you have two options: The cleanest method
(less non-required files) is to delete your entire C:\afterdrk
directory, run ThyPentacle's update.exe file and then extract the
AD_DisneyXP files to the C:afterdrk directory (and for Win98 users, the
Win98_Disney_Files). Then re-install your other modules.
This is preferred and is why I recommend installing The
Disney
Collection first. If you already have a lot of other modules
installed, or particularly, if you have a lot of customizations
(preferred settings, custom randomizers), you can use this alternate
method: Sort your C:\afterdrk folder by file type and delete
all
the *.AD files. Then run ThyPentacle's update.exe file and
then
extract the AD_DisneyXP
files to the C:afterdrk directory (and for Win98 users, the
Win98_Disney_Files). This method should work fine, but you
will
have some non-required files in your C:\afterdrk folder.
Original Module: See above.
- Marvel Comics Screen
Posters
File:
AfterDark_Marvel_XP.zip (1,513
Kb)
Approximate Date: 13 Dec 93
Module Included: Marvel Comics
Multi-Modules Included: None
Installation
Instructions: First install AfterDark 3.2 XP, then
extract the Modules.zip file to your C:\afterdrk folder.
Original Module: Available at http://www.the-underdogs.org/game.php?name=Marvel+Screen+Posters (I will post here if this
link stops working.)
- AfterDark 3.0 The World's
Most Popular Screen Saver
File: AfterDark_30_XP.zip (1,955
Kb)
Approximate Date: 11 Jul 94
Modules Included: Artist, Bad
Dog!, Bugs, Clocks 3.0, Daredevil Dan, DOS Shell, Draw Morph,
Fish Pro, Flying Toasters Pro, Frost and Fire,
Guts, Logo,
Messages
(Cannot change message), Nirvana,
Nonsense, Photon, Puzzle, Rat Race, Ray, Rebound, Rose,
Satori, Slideshow
(can't select new directories), Spheres,
Spotlight, Warp!,
You Bet Your Head, Zooommm!
Multi-Modules Included: Clock Attack,
Make Sense, Mind Warp
Installation
Instructions: First
install AfterDark 3.2 XP, then extract the Modules.zip file to your
C:\afterdrk folder. (NOTE: AfterDark3.2XP's update.exe
program
deletes this module, so you might want to install it last.)
Original Module: Available at http://www.abandoneer.com/games.php?gameid=31 (I will post here if this
link stops working.)
- Star Trek: The Next
Generation® Screen Saver
File:
Star_Trek_-_TNG_for_After_Dark.zip
(1,645 Kb) (Provided by ThyPentacle)
Approximate Date: 13 Oct 94
Modules Included: Counselor
Troi, Data Dances, Encounters, Nanites, Officer's Review, Personnel
Files, Science Stations, StarBase, Starfleet Messages, Tachyon Particle
Field, The Borg, Warp Effect, Worf's Weapons
Multi-Modules
Included: None
Installation
Instructions: First install AfterDark
3.2 XP, then
extract the Modules.zip file to your C:\afterdrk folder.
Original Module: Not Available.
- The Looney
Tunes Screen Saver
File: AfterDark_Looney_Tunes_XP.zip
(2,055 Kb)
Approximate Date: 11 Apr 95
Modules Included: ACME Home
Shopping, Cartoons 101, Conducktor, Desquetoppe D'amour, Marvin's
Invasion, Messages (Can't select Custom message), Michigan J. Frog,
Putty Tat Splat!, Rabbitron, Taz Desktop, Wockets Wed Gware,
Yosemite Sam
Multi-Modules Included: None
Installation
Instructions: First install AfterDark 3.2 XP, then
extract the Modules.zip file to your C:\afterdrk folder.
Original Module: After_Dark_Looney_Tunes_Screensaver_+Serial.zip
(2,833 Kb) (Provided by Undiggy)
- The Totally Twisted After
Dark Screen Saver
File: AfterDark_Totally_Twisted_XP.zip
(1,971 Kb)
Approximate Date: 8 Aug 95
Modules Included: Bungee Roulette,
Chameleon, Coming Soon!, Flying Toilets, FrankenScreen, Message Mayhem,
Mike's So-Called Life, Mime Hunt, Mowin' Boris, Phlegm Boy, Shock
Clocks, Toxic Swamp, Voyeur
Multi-Modules
Included: None
Installation
Instructions: First install AfterDark 3.2 XP, then
extract the Modules.zip file to your C:\afterdrk folder.
Original Module: adtwis.zip
(2,905 Kb) (Provided by GraveDigger)
Support
Files
This is my attempt
to get the Planetary Atlas module from Star
Trek The Screen Saver working in more than 256-colors. The
files use the SlideShow Module from After Dark 3.0. I took
screenshots of the Planetary Atlas running at 800x600 pixels and saved
them as .JPG images. I also upsized them to 1024x768 using
IrfanView. The 800x600 files look more in keeping with
AfterDark in my opinion.
NOTE:
You can only use one set of files at a time, but you could
use IrfanView to batch convert them to a different size, keeping the
same name.
- Planetary Atlas for XP
Files:
Planets_800_XP.zip
(7,282 Kb) Planets_1024_XP.zip
(4,933 Kb)
Approximate Date: 8 Mar 06
Modules Included: Planetary Atlas
files for the Slideshow Module
Multi-Modules Included: None
Installation
Instructions: See included ReadMe.txt file
Original Module: Not Applicable.
After
Dark 4.0 Modules
Here you will find all the
current modules that are verified working on version 4+ 1.0!
ThyPentacle made many of these available
on his site, but he ran out of server space, so I added the missing
ones here. (I included the entire list just for
completeness). None
of the 4.0 modules will work on the 3.2xp version.
Download/install info:
Download and
then extract the file of
choice below to your AD 4+
1.0 program folder at 'C:\After Dark'.
Now they should show up next time you open the 'After Dark' tab.
|
Module
List: (Right-Click: Save Target As...)
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Have a folder of pics show up as
art that this 'Critic' judges. Put the pics you want judged
in:
'C:\After Dark\Pictures'
|
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Updated new version!
Back and as bad as ever! Watch as
this pup rips up your desktop and makes a mess of everything and has a
great time doing it. "Bad dog!"
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2001: A Space Odyssey meets Tron
meets L33tSpeak. Pretty cool!
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Fish
World
- 1.2 Mb
|
Have this nifty aquarium display
in your PC idle time. You can even tap the glass to scare them off and
bring in a 'new' fish. (Use default settings. Any attempt to change
this module's settings usually results in a crash or freeze of the
system. It runs fine otherwise.)
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They're Baaaaack! Follow
the bouncing bagel and sing along with the toasters theme. Or
not.
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Fractal, color-morphing,
ummmn . . . COWS!!!
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| Hall Of Fame - 149 Kb |
AfterDark's
Greatest Hits Preview |
|
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Watch the twins play on your
screen.
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The meaning of life as a symbolic
equation.
|
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Create your own color cycling
trails and watch them work! Or just sit there and use the
defaults.
(Needs 256 color mode for cycling.)
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Updated new version! A
classic redo. Marbles fall down
and hit pinball-machine doodads filling the screen as they drop and
drop. You can edit layouts.
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Watch the finger write on the
INSIDE of your computer screen.
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Random comings and goings.
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Random 3d-dot shapes of every sort
and color.
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Gorgeous fractal patterns! (Needs
256 color mode for cycling.)
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Nature on your desktop with none
of the... mess.
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Paper covers rock. Rock crushes
scissors. Scissors cut paper. Who will win?
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Cool game. Simple, but
cool.
Stupid little red spiky thing!
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They are watching you.
*peeks over
shoulder*
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Watch as this animated color
changing fractal type thing does its... thing. Burn, baby,
BURN!
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Just your average, everyday Super
Hero . . . (No really, I mean it!)
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It's animated. It's perdy.
|
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When you're having fun . . .
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Toasters that are Transformer
Robots, or is it Transformer
Robots that are Toasters . . .
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MINOR
QUIRKS
I would occasionally
get the "Starry Night" module and an
Out-of-Memory message when I tried to demo a module. I don't
think I've seen it happen when running a module normally. The
odd
thing is I have 640 Meg
of
RAM. The really odd thing is: I could get the
error, end the module
display, click Demo again (without doing anything else) and it would
work fine! Update:
I
have decided this is probably a problem with my system configuration
and not AfterDark. I recently got the same type of error when
launching CardFile (yes, I still use that also from Windows 3.1 days).
As previously mentioned, ThyPentacle's update.exe program
overwrites the 3.0 modules and you must re-install them.
I made a randomizer to show only the Disney modules.
When I
tried to use the randomizer as my screensaver, AfterDark said that the
randomizer didn't
contain any modules. The fix was to go to AfterDark Setup -
Advanced
and
click "Update Module List At Startup" (even though no new modules were
added). (However, I later noticed that AfterDark was able to
run
this randomizer without this box checked, so I am not sure what the
problem was).
The Disney Collection module installation is problematic due
to files being installed outside of the C:\afterdrk folder.
On certain modules (Pinocchio, for instance), interactive mode
only
works when the module is run directly, not when it is run as part of a
Randomizer (might be an original problem with AfterDark, not XP
related).
In AfterDark 3.2, when you are editing a Randomizer module
(and
certain other times) AfterDark will take 100% of your CPU usage and max
it out, even if you aren't doing anything with the program.
AfterDark 4.0 also maxes out CPU usage at times, although I
am
not sure when it occurs with this program.
Many versions of
AfterDark are overly sensitive to mouse
movement.
AfterDark 2.0 was very sensitive to this - just bumping the
desk
would kill the screensaver. ThyPentacle's AfterDark 3.2 seems
to
be better at this than any other version, followed by the 4.x versions,
followed by the older versions.
Hallucinations from More After Dark sometimes causes a system
crash.
I thought I left out some needed files and tried the install
again and it worked before I could fix anything. But on
another
PC, re-installation did not make it work. 
Lunatic Fringe from More After Dark did not run for me under WinXP.
The module says it requires 256-color mode, but even when I
switched the display to that mode, it still didn't run.
The Messages modules from both AfterDark 3.0 and Looney Tunes
do not
allow you to select your own text and therefore aren't very useful.
The module from the 4.x series works fine.
Slideshow (from AfterDark 3.0) works but you cannot make new
slideshows unless you create them under Win98 and copy the created
files over, as I do for my Planetary Atlas files.
False Activations - This typically happens if you have
AfterDark's
main menu activated, but are doing something else. If you
have
AfterDark set to activate after 4 minutes, it will activate after this
time, even if you are in the middle of typing a web page or something
else. Also, once this happens, it is difficult to turn off
other
than doing a Ctrl-Alt-Delete and end-tasking on AD 3.0. I
have
never seen this happen when AfterDark was minimized, so I recommend
leaving it in this mode except when you are actively changing settings.
Systray icon
avoidance - I had a problem where AfterDark would load to the Systray
but remain deactivated. Since I didn't like having a Systray
icon
for it anyway, I devised the following solution:
- Go to the Startup Folder and delete the "After Dark Tray
Starter" shortcut.
- Go to the c:\afterdrk folder, right-click on AD30.exe and
select "Create Shortcut."
- Right-click on the new shortcut and under Properties,
select Run: Minimized.
- Drag the new shortcut to the startup folder.
EcoLogic doesn't
work under WinXP.
This is a gripe with the original program (not WinXP related),
but
most of the modules time out and restart after two hours. For
example, I would expect Marbles to fill up the screen and only restart
when a new marble couldn't fall (like Tetris) but it restarts after two
hours (often with the screen still not covered. Also, in
Donald
Paints from The Disney Collection, you would expect to be able to leave
the program up for five hours and come back to Donald painting a solid
patterned screen. But instead, it blacks out the screen and
starts over before he finishes.
Easter Eggs - AfterDark has several nice hidden features that
you
might not know about if you haven't used the program before.
Most
modules have custom settings that you can change in the right-hand
pane. Clicking on the banner for the module will display the
credits for that module. Clicking on the credits will return
to
the module list. Clicking on the author name at the bottom of
the
Module List, will bring up the info screen for that module.
Many
modules have interactive as well as passive modes. Clicking
the
question mark brings up the help screen.
FAQ's
- Q1 - I know
you like
3.2 better than 4.x, but I don't see a lot of details on the 4.x files,
could you help me decide which one to install?
- Sure, there are basically only
three files that I know of, AfterDark
4.0 Deluxe Version,
AfterDark
10th Anniversary Edition,
(both available from www.uneasysilence.com, and AfterDark 4 Plus 1.0 from ThyPentacle. Here are my
comments on each file:
- AfterDark 4.0 Deluxe
Version: I
recommend avoiding this file altogether. It is quirky to
install
(requires modifying the setup.inf file in the ADE folder), and after
installation, I didn't have the After Dark tab on the Display
Properties form, so I couldn't use it anyway. (I think I had
it
working one time by copying the files over after installing AfterDark
10th Anniversary, but many modules did not run.) Furthermore,
when I uninstalled it, it messed up my AfterDark 3.2 installation, and
I had to reinstall that to get it working again.
- AfterDark 10th
Anniversary Edition: This
file installed and uninstalled without a hitch and without any
modifications. However, the file installs the 4.0 modules but
also installs a lot of the previous AfterDark modules which don't run
under WinXP. So you end up with a list of about 30 modules,
but
only about half of them will actually work.
- AfterDark 4 Plus 1.0:
This
is the one I recommend. Installation and Uninstallation are
totally smooth. (You are restricted to only installing
to C:\After
Dark,
but otherwise . . .) This file only installs the Starry Night
module, but other modules from ThyPentacle's site or above can be
added, and none of the other modules will run under WinXP anyway, so
there is not point crowding your hard drive with them.
- Update: The
above covers the installation. As far as the differences,
Deluxe includes about six modules that are not part of 10th
Anniversary. Deluxe installs it's files to After Dark 4.0 and
Deluxe Classics sub-folders. All of the 4.0 modules work and
none of the Deluxe Classics do. 10th Anniversary duplicates
all but six of the 4.0 Deluxe Modules and adds two new ones (Hall of
Fame, and Toaster 2K). It installs these and a bunch of older
After Dark files (that don't work), in the After Dark 10th Anniversary
folder. I had good luck installing 10th Anniversary first and
then installing only the modules for 4.0 Deluxe using the instructions
on www.uneasysilence.com; however, I
strongly recommend just installing AfterDark 4 Plus 1.0 and manually
adding the modules from ThyPentacle's site and above.
- NOTE: The
above comments assume you are using WinXP. Any of the files
should install more smoothly and run better under Win98. In
addition, they will run the 3.2 modules under Win98.
- Q2 - What are
the main differences between AfterDark 4.x and AfterDark 3.2?
- Okay, well first off, let's
answer some compatibility issues:
- You cannot
run any 4.x modules (listed above) in AfterDark 3.2 under any OS.
- Under WinXP, you can only run the modules listed above
under
AfterDark 4.x. None of the earlier modules work. NOTE: This
includes the previous version modules that are supplied with the
AfterDark 4.x modules.
- Under Win98, I believe any previous modules will run under
AfterDark 4.x, but I have not verified this.
- Now,
as far as the differences between the two versions:
Generally, IMHO, the 4.x modules are a little more polished
and professional, and the earlier modules are a little more "cutesy".
The 4.x engine integrates better with
the screensaver
tab, but under WindowsXP, only the modules based on that version will
run (under Win98, all modules will run under the 4.x engine).
Also, the Randomizer is less flexible under the 4.x versions,
so you effectively end up with about 15 screensavers (24 total, but
some of these I would never use) and much less
configuration control as opposed to approximately 120 or so savers
under
3.2. You can however, install 4.x and 3.2 on the same system
and use them independently.
- Q3 - Can I
install AfterDark 4.x and
3.2 together on the same computer and run them independently?
What are the considerations in doing so?
- Yes, you can.
ThyPentacle highly recommends installing 4.x to C:\After Dark
and 3.2 to C:\afterdrk
and I have no reason to argue against this. The only caution
I would have is if you are not sure whether or not you want the 4.x
saver permanently installed, I would install it first as uninstalling
it messes up your 3.2 installation.
- CAUTION: Just
to clarify - The reason for installing AD 4.x first is because
uninstalling certain versions (4.0 Deluxe, especially), could mess up
your AfterDark 3.2 installation. So, if you want to test both
versions out, the sequence of events would be: Install 4.x. Try
4.x and decide if you like it. If you are not sure, uninstall 4.x
(you can add it back later). Then, install
3.2 and decide if you like it. BTW, in a worst-case scenario, if
you had both versions installed and then uninstalled 4.0 Deluxe, you
simply need to run update.exe from ThyPentacle's AfterDark 3.2xp file
(overwrite your current installation), re-install the 3.0 modules, and
then have run Setup - Update Module List and also reset your AfterDark timers and hotkeys.
- Q4 - Why do
you prefer AfterDark 3.2
over 4.x?
- Well, in a nutshell - it would
be the following things: Partly, it's the challenge of
getting something working under WinXP that wasn't even supposed to run
on Win95. Partly it's that I have about 120 (134 working,
approx 150 total) modules that work and I enjoy under 3.2 as opposed to
15 (24 total working) under 4.x. Partly it's the better
randomizer. Mainly it's the nostalgia that 3.2 is what I
remember running on my computers back in the pre-Pentium days, so
that's what I wanted to re-create.
- Q5
- You have mentioned several times the 4.x randomizer not being as good
as the 3.2 version. Care to elaborate?
- Sure - Let's just look at the
features of each:
- 4.x - I can click
on Randomizer and click on any module and the modules will randomly
launch and run for between 1 to 99 minutes, user-selectable in 1-minute
increments.
- Sounds okay until you compare it
to 3.2:
- 3.2 - See list
below:
- Default randomizer time limit
can be set to one module (recommended). This means that the
initial module (if set to default) will run continuously until the next
time the screensaver is started. (Even if it is longer than
99 minutes).
- Modules can be run sequentially
or randomly.
- Individual modules can run for
either the default time limit or a shorter time limit. Each
module in the Randomizer can have it's own time limit. This
is important with older versions b/c some modules - Fade Away, for
example - end very quickly, so you wouldn't want it to run much more
than 30 seconds. OTOH, 30 seconds of Marbles would not fill
up the bottom row of the screen.
- It is possible to change the
order that modules are run in the randomizer by moving it up or down in
the list order.
- Individual modules can be added
multiple times. There are three situations where this might
be desirable:
- I may want to run the same module with different settings.
For example, I may want to sometimes run Marbles with small
pins,
but lots of them, and sometimes with large pins but not as many.
Or I may not want to switch colors randomly on Donald Paints,
but
I might want blue squares sometimes and red circles other times.
Adding both allows me to have both configurations without
calling
up and modifying the software.
- I may want to run the a particular module more frequently.
For example, let's say I want to see Marbles half the time
and
some other module the other times. I can create a randomizer
and
add Marbles between each entry and then have the entries run in order.
Problem solved.
- I may want to run a particular module less frequently.
For
example, let's say I like the Marbles module occasionally, but it gets
on my nerves if it runs too often. I just add every OTHER
module
to the list twice and now Marbles runs half as often.
- Finally, 3.2 has the ability to
create and
save multiple randomizers. I use and like this feature b/c it
allows me to have one Randomizer for classic AfterDark modules, one for
Disney, one for Looney Tunes, one for Star Trek, etc.
- Q6 - When I
try to install
one of the original
older modules (Star Trek - The Screensaver, More After Dark, etc.) I
get past the serial number screens and then a window titled Setup Message pops
us saying "Could
not open the file named <file varies>.ad_"
Installation
Failure "Setup Failed! Your setup files may be corrupted,
please
contact Berkeley Systems Technical Support". Is
there a known workaround for this?
- I have personally seen this
occur with the
modules above, and have heard reports of it happening with The Simpsons
module. I have never heard of it happening with the
"official"
modules such as AfterDark 2.0 or AfterDark 3.0. I know some
workarounds, but not the root cause. I can tell the following:
- The problem typically occurs
after you have installed the module two or three times previously on
the same computer.
- It is not truly "corrupt" files,
because it
happens if you delete the setup files and re-extract them. It
also happens if you re-download the files and extract the new file to
the same hard drive. However, if you extract that same
archive to
a computer that has never had the module installed, it will work just
fine.
- It is not some anti-piracy
measure, because I
have heard numerous reports of it happening with the original software
on the original media.
- Extracting the archive to a
different folder
on the same hard drive will not eliminate it. I think
extracting
it to a different hard drive on the same computer also will not fix it.
I don't know of a registry key or file modification to fix
it.
I suspect a delete, re-format, and re-install would eliminate
it,
but that's rather drastic.
- I have no idea if it is
something
intentionally added to the software, or just a coding glitch.
If
it is intentional, I have no idea why the software coders thought it
was a good idea to limit the number of times you can install their
software to the same PC.
- I suspect the following
solutions will work, although I have only tested the first two of them:
- Use my "XP" files instead. This should work, and
is one of the reason I created my files.
- Extract the archive to a USB jump drive. This
works one or
two times, then fails again. However, unlike the hard drive
problem, you can re-extract the files to a different folder, and they
should re-install.
- Copy the files to a 3.5-inch floppy drive or move them to a
different floppy. This worked once for me, but I can't say it
will always work.
- Burn the archive to a CD-R or CD-RW (or DVD-R, DVD-RW).
This method was reported by RedSpy, but I have not personally
verified it.
- Extract the files to an external hard drive. I am
assuming
WinXP and AfterDark treat this the same way as a USB jump drive, but
don't know this for sure.
- Q7 - When I
try to install
one of the original newer modules (Totally Twisted, Looney Tunes) under
WinXP, the initial splash screen displays and then a window
titled Contact
Technical Support pops up saying "After
Dark requires Windows 3.1 or Workgroups for Windows.
Installation
can not be completed on your system. If you have questions,
please contact Berkeley Systems' Technical Support." Is
there a known workaround for this?
- These modules typically will
install fine on
Win98, but not on WinXP. Other than using my files, the only
solution I know of is the same process I originally used to create my
files, which I will explain below. I currently have a
dual-boot
system, but it can be done without this, provided you have access to
both operating systems in one form or another. Proceed as
follows:
- Boot into Win98 or locate a Win98 system.
- Install ThyPentacle's AfterDark 3.2 XP files and start and
close AfterDark one time.
- Shift-Drag (copy)
the C:\afterdrk
folder to a new folder C:\Copy
of afterdrk.
- Install the new module to C:\afterdrk
and run AfterDark one time. Update the module list if
required.
- Use a folder comparison program (Beyond Compare
works well, but has a 30-day evaluation limit. I have
used ExamDiff
which is Freeware for a different application but don't remember if it
compares folders or only files) to look for files which were added to C:\afterdrk
and are not in C:\Copy
of afterdrk. Pay particular attention to .ad,
.afi, .wav, and .dll files.
- Save the added files to a .zip archive, preserving the
folder structure.
- Extract the .zip file contents to your WinXP C:\afterdrk
folder.
- Hope for the best!!!
- Q8 -
What are the differences between installing your "XP" files and the
original modules?
- Well, both are slightly buggy
but for entirely different reasons.
- The original modules really
needed to be installed in the order that they were released.
They were developed to be installed regardless of what (if
any) version of AfterDark you had installed. Let's say a
module was based on AfterDark 3.2. It would check for earlier
versions and update them as necessary, and everything would be fine.
But if you later install a module based and AfterDark 2.0, it
has no way to know that AfterDark 3.2 that you previously installed is
a later version, and will likely overwrite it with the older version.
The original software also used serial numbers to prevent
piracy of the software.
- OTOH, my modules are based on
ThyPentacle's AfterDark 3.2 and assume you will be installing that
first. Berkeley Systems will not be coming out with a new
version of AfterDark (unfortunately), and if a third-party does, I will
have to update my files to take that into account. However, I
have no formal knowledge of the software, so my versions were made by
simply seeing what files were required when the software was installed
under Win98 and installing these files to the same directories under
WinXP. Also, since the software is no longer available for
purchase, I am not trying to copy-protect it.
- Q9 -
When I install an original module, AfterDark wants to modify my system
files. Should I let it?
- ThyPentacle recommends this;
however, if you
aren't running WinXP, these files don't even exist, so I don't think it
gains you anything. If you are running Win98, it probably
doesn't
hurt anything to let it modify them, although I don't know that it is
required.
- Q10 -
Can I delete the Music, ADXPL40.dll,
and TTsound.dll files that get installed with AfterDark 3.2XP?
- I believe these files are needed
if you later
plan to install one of the 4.x versions of AfterDark.
Otherwise,
you can delete them, although they don't hurt anything other than disk
usage.
- Q11 -
Do I have to install to C:\afterdrk
for AfterDark 3.2?
- No, but this is recommended.
I do
believe the program is old enough that it needs to be installed to a
ten-character-name or less folder that does not contain spaces in the
name.
- Q12 -
Can I have multiple copies of AfterDark 3.2 in different folders?
- Yes, you can. I
believe the system will
by default launch from the last folder that you used an installation
program to install it to, but you can copy all the files to a different
directory and run it from there, if you wanted to experiment with other
configurations, for example.
- Q13 -
Are there any customizations or tweaks that you can recommend?
- Well, most of them I have
already covered above but I will re-cap and add a little bit more below:
- First, you can either add shortcuts to adtray.exe to your
startmenu (making AfterDark accessible from the Systray), or you can
replace this with a shortcut to AD30.exe (making AfterDark load and run
minimized and hidden like a conventional screensaver.
- Next, you can create custom randomizers for each particular
module or similar themed modules.
- Finally, you can't really run AfterDark from the Properties
tab
like a traditional screensaver, but you can get it close through a
little trickery. For example, let's say you change screen
savers
once a month and one month you want to run "After Dark Disney" and next
month you want to run "After Dark Star Trek". You can start
by
going to the Winroot\System32\ folder and copying and renaming one of
the existing .scr files like scrnsave.scr to "After Dark Disney.scr".
This will make the file show up in the drop-down list.
Now
you can go back and delete or change the extension of the default
screensavers to keep them from showing up in the list. NOTE: You
still want to set your screensaver to NONE on the properties tab, but
this is a handy way to prompt you so you know which AfterDark modules
are available. NOTE:
For
some of the default screensavers, you will need to first delete the
screensaver from the Winroot\System32\dllcache\ folder to keep
Windows File Protection from re-installing it each time.
- Q14 -
Okay, now I'm hooked on AfterDark. What additional AD files
are available?
- There are several modules which
I have
been unable to locate (read obtain for free). Most notable
would
be The Simpsons Module and the Star Trek Posters Module, although I
think there was also a Snoopy module and a Flintstones module.
If
anyone wants to provide me with these, I will try to decipher them and
make them available here on the site.
- There were also a few home-brew
or 3rd-party
modules which I have not downloaded and have basically decided not to
host on the site, although if anyone really has an interest in one of
them and wants me to host it, I could possibly make an exception.
- Finally, Berkeley Systems also
released a
Software Developer's Kit (SDK) for AfterDark. I found bits
and
pieces of it on several websites and am making what I found available
here: AfterDark_SDK.zip (190
Kb). I didn't spend much time with it, but I did spend enough
time to see that it will only allow you to create new modules, not to
edit or modify the existing AfterDark ones.
- Q15 - Any
chance of fixing errors?
- Not much. There are
basically three
current problems with AfterDark: 1) Some
modules require 256-color mode. 2) Some
modules run
way too fast. 3) Doesn't integrate onto the
Properties tab
like a standard screensaver.
- From time to time, I have heard
people talk
about trying to write a new version of the AfterDark engine to fix
these errors, but it never seems to happen, and it is way above my
level of coding skill.
CONCLUSION
I especially want to
thank ThyPentacle
and GraveDigger for their help with this. GraveDigger
provided me
with AfterDark 2.0 which contained the original Marbles module which
was my main reason in wanting this. And I would have
abandoned
the project as interesting but non-workable if I hadn't found
ThyPentacle's version for Windows XP. Thanks to everyone else
that provided original files to me and everyone at The
Daily Ping for information and support.
Finally, this page is not about the Macintosh version of
AfterDark, but I found the Macintosh Simpsons module here, if anyone is
interested.
Hopefully this was
helpful. Contact me if you have
any questions.
STATUS
Last Update to After
Dark Applications: 1Jan06
Page Update 3May06 - Added a
Caution following FAQ Q3 explaining the order for installing AD 3.2 and
4.x. Thanks to Anne Miller for pointing out how this required
clarification.
Initial Launch of Site:
20Apr06
